//
//  GameManager.h
//  Coffee
//
//  Created by sabhanayagam b on 4/29/11.
//  Copyright 2011 Cognizant. All rights reserved.
//

#import <Foundation/Foundation.h>
#import "LoadingScene.h"

typedef enum
{
	PAUSE_GAME,
	STATUS_BAR
} UserInterfaceLayerTags;

@interface GameManager : NSObject {
	
	BOOL isGamePause;
	
}
@property (readwrite)BOOL isGamePause; 

-(void) pauseGame; 
-(void) resumeGame;
-(void) restartLevel;
-(void) restartGame;
+(CGSize) size;
+(GameManager*) sharedGameInfo;
-(void) switchScene:(TargetScenes)targetScene;
+(CGPoint) locationFromTouch:(UITouch*)touch;
+(CGPoint) locationFromTouches:(NSSet*)touches;

@end
